Goldie Roth has lived in Jewel all her life. Like every child in the city, she wears a silver guardchain and is forced to obey the dreaded Blessed Guardians. She has never done anything by herself and won't be allowed out on the streets unchained until Separation Day.
When Separation Day is canceled, Goldie, who has always been both impatient and bold, runs away, risking not only her own life but also the lives of those she left behind. In the chaos that follows, she is lured to the mysterious Museum of Dunt, where she meets the boy Toadspit and discovers terrible secrets.Only the cunning mind of a thief can understand the museum's strange, shifting rooms. Fortunately, Goldie has a talent for thieving.
Which is just as well, because the leader of the Blessed Guardians has his own plans for the museum -- plans that threaten the lives of everyone Goldie loves. And it will take a daring thief to stop him...
Museum of Thieves is a thrilling tale of destiny and danger, and of a courageous girl who has never been allowed to grow up -- until now.
~Print copy (library), 312 pages
Published: 2010 by Delacorte Press
[First of all, Happy June! I didn't get a chance to say that on the 1st day of the month, this past Saturday -- SATs suck. But anyways, brilliant yellowy month of sunshine and summer vacation! Yay! And, as a side note, I find it hilarious that my computer doesn't seem to think "Toadspit" is an actual word.]
Anyways, back to the book.
There are good things to this book. For one thing, it really marks how clearly Goldie has changed over the book, without hitting you over the head with it. For example, in the beginning of the novel, right after she runs away, she shivers in a boat all day and tries not to (and fails in trying not to) cry.
But then, near the middle-ish of the book (I don't like spoiling the endings), she faces a Brizzlehound, a huge black dog thought to be extinct but legendary for tearing humans to pieces, and she doesn't cry. She thinks of saving herself. (She didn't need to. But that's a long story -- about 312 pages worth. Read the book.)
Then, of course, in the end, she's got to be even braver and all that jazz. But it's really interesting, seeing how this coddled child is given a chance to be bold and takes it.
Also, the thought of adults chaining children to them, "to keep them from getting lost", is a horrifying idea. I like horrifying ideas. (You know, when they're confined within the pages of a book.)
Also, MUSEUM OF THIEVES. What could be more horrifying and fascinating at the same time? Especially one that shifts. Creepy mansion/museum/school type places that have weird or shifting rooms is a favorite trope of mine.
What didn't I like? Well, the author is a little ellipse-happy. I've never come across a book that's ellipse-happy, but here you go. (Ellipses are those "...." that come at the end of something, in case you didn't know.) Umm... The enemy -- the Blessed Guardians' leader, the Fugleman -- was a pretty cut-and-paste villain, but I don't really hate him. Well, cut and paste in that he seemed pretty obviously evil and charming, like most villains are, instead of the gray-matter villains that are more plausible. But he wasn't, like, a moron who monologued his plan to everyone he met. He was decently intelligent.
(Is monologued a word? My computer says NO!, but I kinda think it is. And if not, then I just made up a new word to rival Shakespeare's *cough*liberal*cough* use of new language.)
But anyways, that's about it. Overall, it was a good novel. I liked it. A couple minor things I didn't like, but it's worth a read, especially to people who like MG like this one. I give it four stars.